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Everybody dance now: Review of Just Dance 2

By: Michelle Garza

I have been playing Just Dance 2 every day since its release on October 12th and I have to say that it has become my favorite game and I have been burning off many, many calories in the process of playing.  This game has been a great addition for my entire family as well. My children and husband have been in a constant state of fatigue because I keep forcing them to dance song after song with me, which is great because it has been a great opportunity for extra family time.

Just Dance 2 is the sequel to Just Dance, the game that was a enormous success, sold over 4 million copies worldwide and got the world dancing like never before, and, like the first release, this new one is definitely worth playing. Though it is much like it predecessor in gameplay, where there is no dance pad controller required and up to four players can dance together at once, it also offers four new dance modes dedicated to providing a richer, deeper gaming experience. The new dance modes include the duet mode, dance battle mode, party mode and the sweat mode.


Just Dance 2 Screen Shot Duel Dance


Duet Mode fosters more interaction between players and allows players to dance together and forces them to pay more attention to the players around. A circle icon identifies the duet songs with two figures standing with their back to each other. This feature is really cool because it allows two players to dance alongside each other with each doing different choreographed moves, so it creates a routine.


Dance Battle Mode takes players through five rounds of competition. Up to four players can compete against each other and you can mix and match from these modes to create different competitions:

Classic – In this mode, players “just dance” and the player with the highest overall score gets a point.

Duet – this mode consists of all the “Duet Mode” songs.

Simon Says – In this game, while dancing an icon will appear randomly for each play while dancing (Stop, spin around, clap); the player must perform the action accurately to score points.

Medley – in this mode, each player has to dance to a random sampling of five songs.

Race – this is a frenetic mode where each player has to fill his or her score gauge to win the round. Team Battle” is the same as “Dance Battle”, except that it allows up to eight players to play in two teams.

Party Mode is a straight up dance fest in which players can get together and dance for as long as they want, just for the fun of it.

Just Sweat Mode is an exercise mode disguised as fun and allows players to measure the calories they burn while dancing.

As in the original, to play, each player holds a Wiimote in his or her hand while trying to follow a mirror image of a silhouetted figure on the screen. FiguresJust Dance 2 Screen Shot scrolling along the bottom of the screen prepare players for their next move, and an indicator on the screen will tell how well a player is doing. This is indicated by an “X”, “ok”, “good”, “perfect”, and “on fire”. In this new version, there’s a new “gold mode” where you get a few opportunities for your dancer to turn gold and if you hit the moves correctly, you can rack up even more points.

And in all actuality, we have found that you don’t even need a WiiMote to enjoy the gameplay, you won’t get points of course, but you can still follow along and move your body to the music.

Just Dance 2 features an all-star tracklist with something for everyone.

It actually has 44 songs, plus downloadable songs from different genres. Here’s the full track list,

  • Avril Lavigne – “Girlfriend”
  • Bangles – “Walk Like An Egyptian”
  • Beastie Boys – “Body Movin’
  • Benny Benassi presents “Satisfaction”
  • Blondie – “Call Me”
  • Bollywood – “Katti Kalandal”
  • Boney M. – “Rasputin”
  • Charleston – “Mugsy Baloney”
  • Cher – “The Shoop Shoop Song
  • Digitalism – “Idealistic”
  • Donna Summer – “Hot Stuff”
  • Elvis Presley – “Viva Las Vegas”
  • Fatboy Slim – “Rockafeller Skank”
  • Franz Ferdinand – “Take Me Out”
  • Harry Belafonte – “Jump In The Line”
  • Ike & Tina Turner – “Proud Mary”
  • James Brown – “I Got You (I Feel Good)”
  • Jamiroquai – “Cosmic Girl”
  • Junior Senior – “Move Your Feet”
  • Justice – “D.A.N.C.E.”
  • Ke$ha – “TiK ToK”
  • Mardi Gras – “Iko Iko”
  • Marine Band – “Sway (Quien Sera)”
  • MIKA – “Big Girl (You Are Beautiful)”
  • Outkast – “Hey Ya!”
  • Quincy Jones – “Soul Bossa Nova”
  • Reggaeton – “Baby Girl”
  • Rihanna – “S.O.S.”
  • Snap! – “The Power”
  • Sorcerer – “Dagomba”
  • Studio Allstars – “Jump”
  • Studio Musicians – “Crazy In Love”
  • Studio Musicians – “Jungle Boogie”
  • Supergrass – “Alright”
  • The Frighteners – “Monster Mash”
  • The Hit Crew – “Holiday”
  • The Hit Crew – “Toxic”
  • The Jackson 5 – “I Want You Back”
  • The Pussycat Dolls – “When I Grow Up”
  • The Rolling Stones – “Sympathy For The Devil
  • The Ting Tings – “That’s Not My Name”
  • The Weather Girls – “It’s Raining Men”
  • Vampire Weekend – “A-Punk”
  • Wham! – “Wake Me Up Before You Go Go”

This game has definitely met and exceeded my expectations and I highly recommend it for ALL audiences, it is a great way to get family and friends up and moving together.

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Funding Information

© 2013. NMSU Board of Regents. All rights reserved. This project was supported by the USDA National Institute of Food and Agriculture through the National Research Initiative (Grant #2008-55215-18837).

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The Exergames Unlocked project includes a multi-state team of accomplished media education researchers, exercise physiologists, medical professionals and doctoral students. Contributing members are researchers in their fields and have helped launch the use of exergames as tools to combat obesity in their communities and beyond. New Mexico State University researchers and their partners have been funded to research the impact of exergames, develop specific recommendations for exergame use, and implement exergaming programs. As part of that project, this website provides access to resources based on research, sample projects, and input from the exergaming community. For more information, contact the project director: Dr. Barbara Chamberlin, Professor, New Mexico State University Cooperative Extension Service
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